![]() Welcome to the first official release of the randomizer for The Legend of Zelda: Ocarina of Time! As the first release we can't really do a changelog, but the readme should have an overwhelmingly exhaustive list of features, current limitations, and other such dynamics. Please choose which is most appropriate for you: We now have executables built for different operating systems. I encourage anyone who has questions about this release or about the randomizer in general to join our discord! The link is below: TestRunner's fork was the core of most of what's here, mzxrules implemented the underlying guts of Master Quest, wulfy did some critical ROM hacking to both the pause and main menu, Grant Man has improved the compressor massively and did most of the work with the bundle, r0bd0g significantly overhauled a lot of the logic, and many, many other contributors made miscellaneous submissions. ![]() The GUI is overhauled to include way more total settings.Ĭredit for work on this release goes out to many devs this has been a huge collaborative effort. The changes are overwhelming in number but here are the high points: This update is primarily about combining the work from TestRunner's fork into the main program. Here is the Ocarina of Time Randomizer 3.0, the second major update to the program.
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